Beretta 92 Tasteless Edition
While I was making the stock version I started looking into and making exotic metals (such as Damascus Steel and Timascus Titanium) in Substance Designer and so I wanted to incorporate them somehow in a skin.
Modelled in 3ds Max and Zbrush
Baked in Marmoset Toolbag 3
Textured in Substance Painter
Damascus Steel Materials made in Substance Designer
Rendered in Marmoset Toolbag 3
11,596 Tris
2x2048 sets for Slide and Frame
2x512 set for Magazine and Muzzle
Participant of CGTrader Awards https://www.cgtrader.com/